LAXART museum Transmedia rebranding
ᨑᨗᨉᨙᨔᨕᨗᨊ ᨑᨗ Young Joo Tak, ᨑᨗᨕᨛᨑᨗ ᨄᨛᨂᨖᨑᨁᨕᨊ ᨍᨍᨗ ᨔᨗᨉᨗ ᨒᨚᨒᨚᨂᨛᨊ periklanan ᨄᨒᨗᨂ ᨆᨒᨛᨅᨗ ᨄᨚᨒᨙ ᨑᨗ ᨕᨆᨙᨑᨗᨀ ᨑᨗ ᨈᨕᨘᨂ 2014.
Young Joo Tak ᨑᨗᨄᨕᨗᨈ ᨑᨗ Best Design America ᨔᨗᨅᨓ 4 ᨉᨙᨔᨕᨗᨊ ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ.
Young Joo Tak ᨕᨗᨐᨊᨑᨗᨈᨘ ᨈᨚ ᨆᨄᨉᨙᨔᨕᨗᨊ ᨄᨚᨒᨙ ᨑᨗ ᨕᨆᨙᨑᨗᨀ ᨑᨗᨄᨕᨗᨈᨕᨙ ᨑᨗ Best Design America ᨔᨗᨅᨓ 4 ᨉᨙᨔᨕᨗᨊ ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ, ᨆᨈᨆ ᨈᨚᨔᨗ 1 ᨄᨛᨂᨖᨑᨁᨕᨊ Platina ᨑᨗ Periklanan, 1 ᨄᨛᨂᨖᨑᨁᨕᨊ Ulaweng ᨑᨗ Antarmuka ᨔᨗᨅᨓ 2 ᨄᨛᨂᨖᨑᨁᨕᨊ Salaka ᨑᨗ Kemasan.
ᨕᨗᨔᨛᨂᨗ ᨉᨙᨔᨕᨗᨊ ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ ᨀᨑᨐᨊ Young Joo Tak ᨑᨗᨕᨓᨕᨙ. ᨈᨆᨗᨈᨕᨗ ᨄᨉᨙᨔᨕᨗ ᨕᨆᨙᨑᨗᨀ ᨄᨒᨗ ᨆᨉᨙᨌᨙ, ᨆᨙᨑᨙ ᨆᨕᨘᨈᨆᨀᨂᨗ ᨉᨙᨔᨕᨗ ᨊ ᨄᨑᨘᨔᨕᨖ ᨕᨗᨊᨚᨏᨈᨗ ᨕᨆᨙᨑᨗᨀ.
ᨑᨗᨉᨙᨔᨕᨗᨊ ᨑᨗ Young Joo Tak, ᨑᨗᨕᨛᨑᨗ ᨄᨛᨂᨖᨑᨁᨕᨊ ᨍᨍᨗ ᨔᨗᨉᨗ ᨒᨚᨒᨚᨂᨛᨊ periklanan ᨄᨒᨗᨂ ᨆᨒᨛᨅᨗ ᨄᨚᨒᨙ ᨑᨗ ᨕᨆᨙᨑᨗᨀ ᨑᨗ ᨈᨕᨘᨂ 2014.
ᨑᨗᨉᨙᨔᨕᨗᨊ ᨑᨗ Eunice Young Tak, ᨑᨗᨕᨛᨑᨗ ᨄᨛᨂᨖᨑᨁᨕᨊ ᨍᨍᨗ ᨔᨗᨉᨗ ᨒᨚᨒᨚᨂᨛᨊ antarmuka ᨄᨒᨗᨂ ᨆᨉᨙᨌᨙ ᨄᨚᨒᨙ ᨑᨗ ᨕᨆᨙᨑᨗᨀ ᨑᨗ ᨈᨕᨘᨂ 2012.
ᨑᨗᨉᨙᨔᨕᨗᨊ ᨑᨗ Young Joo Tak, ᨑᨗᨕᨛᨑᨗ ᨄᨛᨂᨖᨑᨁᨕᨊ ᨍᨍᨗ ᨔᨗᨉᨗ kemasan ᨆᨒᨛᨅᨗ ᨄᨚᨒᨙ ᨑᨗ ᨕᨆᨙᨑᨗᨀ ᨑᨗ ᨈᨕᨘᨂ 2014.
ᨑᨗᨉᨙᨔᨕᨗᨊ ᨑᨗ Eunice Young Tak, ᨑᨗᨕᨛᨑᨗ ᨄᨛᨂᨖᨑᨁᨕᨊ ᨍᨍᨗ ᨔᨗᨉᨗ kemasan ᨆᨒᨛᨅᨗ ᨄᨚᨒᨙ ᨑᨗ ᨕᨆᨙᨑᨗᨀ ᨑᨗ ᨈᨕᨘᨂ 2012.

ᨄᨉᨙᨔᨕᨗᨊ ᨄᨒᨗᨂ ᨆᨉᨙᨌᨙ ᨔᨗᨅᨓ ᨕᨑᨔᨗᨈᨙᨀ ᨅᨗᨈᨚᨕᨛ ᨑᨗ ᨒᨗᨊᨚ
ᨈᨗᨕ ᨕᨙᨔᨚ A' Design Award ᨆᨄᨕᨗᨈ ᨔᨗᨉᨗ ᨄᨉᨙᨔᨕᨗᨊ ᨆᨅᨀᨈ ᨆᨄᨌᨍᨗᨕᨙ ᨉᨙᨔᨕᨗᨊ, ᨄᨑᨚᨉᨘᨀ, ᨄᨑᨚᨐᨙᨀ ᨔᨗᨅᨓ ᨕᨑᨔᨗᨈᨙᨀᨈᨘᨑ ᨕᨔᨛᨒᨗ ᨔᨗᨅᨓ ᨕᨗᨊᨚᨓᨈᨗ ᨑᨗᨕᨔᨛᨂ ᨄᨉᨙᨔᨕᨗᨊ ᨕᨙᨔᨚᨕᨙ. ᨕᨙᨔᨚᨕᨙ, ᨕᨗᨉᨗ ᨆᨄᨕᨗᨈ ᨔᨗᨉᨗ ᨒᨚᨒᨚᨂᨛᨊ ᨄᨉᨙᨔᨕᨗᨊ ᨄᨒᨗᨂ ᨆᨒᨛᨅᨗ ᨑᨗ ᨒᨗᨊᨚ ᨕᨙᨂᨀᨕᨙ ᨉᨙᨔᨕᨗᨊᨊ ᨆᨄᨌᨍᨗ ᨌᨑᨈ ᨆᨑᨔᨕᨗ ᨒᨗᨊᨚᨕᨙ.

ᨕᨅᨗᨌᨑᨂ ᨔᨗᨅᨓ ᨄᨆᨗᨀᨗᨑᨗ ᨑᨗᨆᨘᨑᨗᨊ ᨉᨙᨔᨕᨗᨊ ᨆᨉᨙᨌᨙ
ᨅᨌᨕᨗ ᨓᨓᨊᨌᨑ ᨔᨗᨅᨓ ᨕᨅᨗᨌᨑᨂ ᨆᨅᨑᨘᨕᨙ ᨈᨛᨊᨈᨂ ᨉᨙᨔᨕᨗᨊ, ᨀᨑᨙᨕᨈᨗᨓᨗᨈᨔ ᨔᨗᨅᨓ ᨕᨗᨊᨚᨓᨔᨗ ᨑᨗ ᨕᨛᨔᨛᨊ ᨓᨑᨈᨓᨊ ᨉᨙᨔᨕᨗᨊ ᨔᨗᨅᨓ ᨄᨉᨙᨔᨕᨗᨊ, ᨕᨑᨔᨗᨈᨙᨀ ᨔᨗᨅᨓ ᨆᨊᨍᨛᨑ ᨆᨙᨑᨛᨀ ᨑᨗᨕᨗᨔᨛᨂᨛ ᨑᨗ ᨔᨛᨒᨘᨑᨘ ᨒᨗᨊᨚ. ᨄᨙᨒᨍᨑᨗ ᨆᨀᨘᨀᨘᨓ ᨄᨉᨙᨔᨕᨗᨊ ᨔᨗᨅᨓ ᨆᨙᨑᨛᨀ ᨆᨈᨛᨑᨗᨆᨕᨙ A' Design Award ᨆᨄᨌᨍᨗ ᨕᨒᨛᨅᨗᨑᨛᨂ ᨉᨙᨔᨕᨗᨊ ᨆᨀᨌᨕᨗ.

ᨈᨗᨕ ᨕᨙᨔᨚ A' Design Award ᨆᨄᨕᨗᨈ ᨔᨗᨉᨗ ᨈᨗᨆ ᨉᨙᨔᨕᨗᨊ ᨆᨑᨕᨗᨔ, ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ, ᨕᨗᨊᨚᨓᨈᨗ ᨔᨗᨅᨓ ᨀᨑᨙᨕᨈᨗ ᨑᨗᨕᨔᨛᨂ ᨈᨗᨆ ᨉᨙᨔᨕᨗᨊ ᨕᨙᨔᨚᨕᨙ. ᨕᨗᨔᨛᨂᨗ ᨄᨑᨚᨐᨙᨀ ᨕᨑᨔᨗᨈᨙᨀᨈᨘᨑ ᨕᨔᨛᨒᨗ ᨔᨗᨅᨓ ᨀᨑᨙᨕᨈᨗ, ᨉᨙᨔᨕᨗᨊ ᨆᨉᨙᨌᨙ, ᨄᨔᨙᨂ, ᨉᨙᨔᨕᨗᨊ ᨁᨑᨕᨄᨗᨔ ᨔᨗᨅᨓ ᨔᨛᨈᨑᨈᨙᨁᨗ ᨉᨙᨔᨕᨗᨊ ᨄᨚᨒᨙ ᨑᨗ ᨈᨗᨆ ᨉᨙᨔᨕᨗᨊ ᨑᨗ ᨔᨛᨒᨘᨑᨘ ᨒᨗᨊᨚ.

ᨉᨙᨔᨕᨗᨊ, ᨄᨑᨚᨉᨘᨀ ᨔᨗᨅᨓ ᨄᨑᨚᨐᨙᨀ ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ
ᨈᨗᨕ ᨕᨙᨔᨚ A' Design Award & Competition ᨆᨄᨕᨗᨈ ᨔᨗᨉᨗ ᨄᨑᨚᨐᨙᨀ ᨉᨙᨔᨕᨗᨊ ᨀᨘᨔᨘ ᨆᨄᨕᨗᨈᨕᨙ ᨕᨒᨛᨅᨗᨑᨛᨂ ᨉᨙᨔᨕᨗᨊ ᨑᨗᨕᨔᨛᨂ ᨉᨙᨔᨕᨗᨊ ᨕᨙᨔᨚᨕᨙ. ᨕᨙᨔᨚᨕᨙ, ᨆᨔᨛᨊ ᨔᨊᨊᨈ ᨆᨄᨕᨗᨈ ᨔᨗᨉᨗ ᨉᨙᨔᨕᨗᨊ ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ ᨆᨄᨌᨍᨗᨕᨙ ᨕᨄᨙᨒᨔᨛᨂ ᨆᨉᨙᨌᨙ ᨊᨔᨅ ᨕᨒᨛᨅᨗᨑᨛᨂ ᨉᨙᨔᨕᨗᨊᨊ.

ᨄᨉᨙᨔᨕᨗᨊ ᨒᨙᨁᨙᨊᨉᨑᨗ ᨔᨗᨅᨓ ᨀᨑᨐᨊ ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ
ᨑᨗᨄᨗᨒᨗ ᨑᨗ A' Design Award & Competition, ᨒᨙᨁᨙᨊᨉ ᨉᨙᨔᨕᨗᨊ ᨕᨙᨔᨚᨕᨙ ᨆᨄᨒᨛᨅᨗ ᨄᨉᨙᨔᨕᨗᨊ ᨒᨙᨁᨙᨊᨉᨑᨗ ᨆᨄᨌᨍᨗᨕᨙ ᨒᨗᨊᨚᨈ ᨒᨙᨅᨗ ᨆᨉᨙᨌᨙ ᨊᨕᨘᨔᨙ ᨄᨑᨚᨉᨘᨀ ᨔᨗᨅᨓ ᨄᨑᨚᨐᨙᨀᨊ ᨆᨒᨛᨅᨗ. ᨕᨗᨔᨛᨂᨗ ᨄᨚᨑᨈᨚᨄᨚᨒᨗᨕᨚ ᨉᨙᨔᨕᨗᨊ ᨄᨘᨊᨊ ᨄᨉᨙᨔᨕᨗᨊ ᨀᨛᨒᨔ ᨒᨗᨊᨚ, ᨕᨑᨔᨗᨈᨙᨀ ᨅᨗᨈᨚᨕᨛ ᨔᨗᨅᨓ ᨕᨗᨊᨚᨓᨈᨚᨑ.

ᨄᨉᨙᨔᨕᨗᨊ ᨑᨗᨕᨚᨒᨚ, ᨕᨑᨔᨗᨈᨙᨀ ᨅᨗᨈᨚᨕᨛ ᨔᨗᨅᨓ ᨕᨗᨊᨚᨓᨈᨚᨑ ᨄᨒᨗᨂ ᨆᨒᨛᨅᨗ
ᨈᨗᨕ ᨕᨙᨔᨚ A' Design Award & Competition ᨆᨄᨒᨛᨅᨗ ᨔᨗᨉᨗ ᨄᨉᨙᨔᨕᨗᨊ ᨆᨀᨌᨕᨗ, ᨕᨑᨔᨗᨈᨙᨀ ᨅᨗᨈᨚᨕᨛ, ᨄᨗᨊᨑᨂ ᨀᨑᨙᨕᨈᨗ ᨕᨗᨐᨑᨙᨁ ᨕᨗᨊᨚᨓᨈᨚᨑ ᨕᨙᨂᨀᨕᨙ ᨀᨑᨐᨊ ᨑᨗᨄᨗᨒᨗ ᨊᨔᨅ ᨀᨆᨆᨄᨘᨕᨊᨊ ᨍᨍᨗ ᨌᨚᨊᨈᨚ ᨆᨀᨌᨕᨗ ᨉᨙᨔᨕᨗᨊ ᨆᨉᨙᨌᨙ ᨑᨗᨕᨔᨛᨂ ᨔᨚᨑᨚᨈᨂ ᨄᨉᨙᨔᨕᨗᨊ ᨕᨙᨔᨚᨕᨙ. ᨕᨗᨔᨛᨂᨗ ᨄᨚᨑᨈᨚᨄᨚᨒᨗᨕᨚ ᨉᨙᨔᨕᨗᨊ ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ.

ᨀᨚᨊᨔᨙᨄ ᨕᨗᨊᨚᨓᨈᨗ ᨔᨗᨅᨓ ᨕᨗᨉᨙ ᨀᨑᨙᨕᨈᨗ
ᨈᨗᨕ ᨕᨙᨔᨚ A' Design Award & Competition ᨆᨄᨕᨗᨈ ᨔᨗᨉᨗ ᨕᨗᨉᨙ ᨉᨙᨔᨕᨗᨊ ᨆᨔᨙᨊ ᨕᨗᨊᨚᨓᨈᨗ ᨕᨗᨐᨑᨙᨁ ᨀᨚᨊᨔᨙᨄ ᨀᨑᨙᨕᨈᨗ ᨆᨄᨕᨗᨈᨕᨙ ᨕᨄᨗᨀᨗᨑᨛᨂ ᨕᨔᨛᨒᨗ ᨔᨗᨅᨓ ᨔᨚᨒᨘᨔᨗ ᨆᨘᨉ ᨑᨗᨄᨀᨙ ᨑᨗᨕᨔᨛᨂ ᨕᨗᨉᨙ ᨉᨙᨔᨕᨗᨊ ᨕᨙᨔᨚᨕᨙ. ᨕᨗᨔᨛᨂᨗ ᨀᨚᨊᨔᨙᨄ ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ, ᨌᨑ ᨆᨄᨌᨍᨗ ᨕᨀᨀᨅᨑᨘᨂ ᨔᨗᨅᨓ ᨓᨗᨔᨗ ᨄᨈᨗᨆᨘ ᨕᨗᨊᨔᨛᨄᨗᨑᨔᨗ ᨑᨗ ᨔᨛᨒᨘᨑᨘ ᨒᨗᨊᨚ.

ᨆᨙᨑᨛᨀ ᨀᨛᨒᨔ ᨒᨗᨊᨚ ᨆᨕᨘᨔᨙ ᨉᨙᨔᨕᨗᨊ ᨍᨍᨗ ᨄᨚᨀᨚ
ᨈᨗᨕ ᨕᨙᨔᨚ A' Design Award & Competition ᨆᨄᨕᨗᨈ ᨔᨗᨉᨗ ᨆᨙᨑᨛᨀ ᨆᨒᨛᨅᨗ ᨆᨕᨘᨔᨙ ᨉᨙᨔᨕᨗᨊ ᨍᨍᨗ ᨄᨚᨀᨚ, ᨆᨄᨕᨗᨔᨛᨂ ᨍᨈᨗ ᨉᨗᨑᨗ, ᨓᨗᨔᨗ ᨀᨑᨙᨕᨈᨗ, ᨄᨑᨚᨉᨘᨀ ᨔᨗᨅᨓ ᨄᨑᨚᨐᨙᨀ ᨀᨚᨑᨄᨚᨑᨔᨗ ᨄᨘᨊᨊ ᨄᨛᨑᨘᨔᨖᨕᨊ ᨔᨗᨅᨓ ᨒᨛᨆᨅᨁ ᨕᨗᨊᨚᨓᨈᨗ ᨑᨗᨕᨔᨛᨂ ᨆᨙᨑᨛᨀ ᨉᨙᨔᨕᨗᨊ ᨕᨙᨔᨚᨕᨙ. ᨕᨗᨔᨛᨂᨗ ᨆᨙᨑᨛᨀ ᨆᨈᨛᨑᨗᨆ ᨄᨛᨂᨖᨑᨁᨕᨊ.
Temmui pikkiri kreatif ri balik désain madécéng. Aksési wawancara iya lengkap iya mappakkita filsafat, métodologi, sibawa perjalanan karir.
ᨒᨕᨚᨕᨗ DRIBacai warita désain ri basa lebbi pole 100. Panessai produk iya ménang ganjarang, tren iya maccule, sibawa proyék inovatif pole ri sininna lino, ri basa indota.
ᨒᨕᨚᨕᨗ IDNNᨄᨈᨆᨕᨗ ᨉᨙᨔᨕᨗᨊᨈ ᨑᨗ A' Design Awards, ᨕᨒ ᨕᨚᨈᨙ ᨆᨔᨚ ᨑᨗ Best Design America ᨔᨗᨅᨓ ᨑᨗᨕᨗᨔᨛᨂ ᨑᨗ ᨔᨛᨒᨘᨑᨘ ᨒᨗᨊᨚ.
ᨕᨒ ᨄᨂᨕᨀᨘᨕᨂ ᨉᨙᨔᨕᨗᨊᨈ ᨆᨉᨙᨌᨙ ᨆᨀᨘᨀᨘᨕᨙ